ClownCorp aims to make games that challenge the genres they inhabit and, preferably, also challenge our coders to make something they haven't made before. Our games intend to stretch styles and the bounds of design with quirky characters and interesting world-building.
Our newest game, Woodsmal, is our most recent (and only) venture into the 3D platformer space and makes use of unique shaders and graphical styles to bring a retro-inspired cartoonish setting with a goofy, vine-slinging rabbit protagonist.